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Reflect, Revise, Reuse: Training-Free Skill Evolution for GUI Agents

L1 core mechanism diagnostic. Uses only public observations to demonstrate bounded skill revision. No MobileWorld, AndroidWorld or OSWorld run.

Paper information

Field Details
Paper Reflect, Revise, Reuse: Training-Free Skill Evolution for GUI Agents
Institution Zhejiang University (first author affiliation)
First public release 2026-09-15 (arXiv v1)
Original source code Yes: ZJU-REAL/EvoSkill-GUI
Adapter/method evoskill-gui
Local reproduction code src/auto_research/agent_research/latest_20260919.py

Original paper summary

Background and main changes

Split GUI skills into editable components. After execution fails, a critic with isolated information reflects on the failure and revises only the responsible component. Verified skills can be reused on other tasks.

flowchart LR
  I[Public input and current state] --> M[Bounded skill revision]
  M --> A[Auditable intermediates]
  A --> O[Output or state update]

Key figure from the paper

EvoSkill-GUI Figure 2

Figure 2: Core architecture, modules and connections. From the paper; copyright belongs to the authors. Click for the source.

Core mechanism

The reference kernel retains defining gates, weights, state transitions or scheduling rules and records intermediates in metrics. See implementation functions and test invariants for variable and formula mappings.

Offline and online results

The paper's online, benchmark, training-efficiency and inference-speed results are author results only. The local three-seed artifact checks the core mechanism, shapes and state invariants, not paper-level scores.

Scope

Local evidence comes only from public observations and demonstrates bounded skill revision. MobileWorld, AndroidWorld and OSWorld were not run.